Blueprint Driver

The innovative round based racing game!

Are you looking for a challenge?

In this game you plan your ride to the next checkpoint in a turn-based fashion Once you recorded the inputs for your car, start the simulation and watch the car go crazy! Try to reach the finish as fast as possible, with the fewest number of turns.

Are you excited for more?

The game is currently in early development. Watch our updates closely for more levels and additional game modes. We are also planning to add multiplayer support.

Add the game to the library to ensure continued free access post release.

Keys and controls

Use W,A,S, and D or the arrow keys to input driving commands in the top-down view. Input recording starts as soon as the first key is pressed and stops once SPACE is pressed.

Press BACKSPACE to reset to the last checkpoint. You won't lose any time or steps by doing so.

The bottom left shows the elapsed time. You find the number of steps on the bottom right. Ideally, you should get from checkpoint to checkpoint in one blueprinting step (one input recording session). If you don't reach the next checkpoint with your recorded inputs the number of steps increases. To unlock all three stars for a level you usually need to reach the finish without any additional steps. Checkpoints don't count as steps.

Use ESCAPE to open the pause menu. Here you find buttons to restart the level, mute the audio, and you can exit to the main menu. If you play in browser with full screen-mode, you need to press ESCAPE twice to open the menu. 

Feedback, ideas or bug reports?

Please leave us a comment :)


Curious for more?

If for some reason you find my work interesting follow me here or on Bluesky: https://bsky.app/profile/weekendbits.bsky.social

Updated 2 days ago
Published 4 days ago
StatusIn development
PlatformsHTML5
Rating
Rated 4.0 out of 5 stars
(1 total ratings)
Authorweekendbits
GenreRacing
Made withUnity, Blender
Tags3D, Arcade, High Score, Low-poly, Top-Down, Turn-based
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard

Development log

Comments

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The car gets stuck on the walls a lot. Since Esc doesn't work in browser full screen. You end up needing to hit Esc to leave full screen. Then Esc again to open the menu. Then reset, then turn full screen back on. Might want to add an alternate menu button for the web version. Honestly having a reset hotkey would be good QoL.

Thanks for your feedback! You can use BACKSPACE to reset to the last checkpoint. Not the same as a full reset but maybe useful! 

I'll see how to improve the fullscreen behaviour. Perhaps I also need to change how the car acts when it hits a wall.